Tigene: “Our recent disappointments in the Ignition Series were not the main reason for bzt’s departure”

Written By Staff Writer Staff Writer
Last UpdatedAugust 9, 2020 at 02:35PM
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*The following article was submitted to THESPIKE.GG by a VALORANT community member, and was not prepared by a permanent member of the Writing Staff. *

HEET founder and Sage main Norbert “Tigene” Pásztor answered some of the questions regarding the recent changes in their lineup, his views on the current state of VALORANT’s professional scene, and how different regions’ play styles will collide when LAN events take place.

Your highest fragging player, Renátó "bzt" Bárányos, recently announced his free agency. Can you comment on the circumstances of his departure from HEET?

For the sake of both the remaining members and bzt I won’t reveal much, but our recent disappointments in the Ignition Series were not the main reason for his departure. This change has been brewing for a while.

Do you have any replacement candidates lined up to take his place?

We have some prospects, but all I can say is that we want to keep the need more DM roster fully Hungarian.

PartyParrots and SKADE have already announced their disbandment, and it seems like teams without organizations are struggling to stay together. need more DM don’t yet have a major sponsorship or organization, but are you in talks with anyone currently?

We have received a number of offers, but these don’t meet our expectation of allowing us to focus on competing full time. As an example, G2 Esports and Ninjas in Pyjamas have people on staff not just for social media but also for organising scrims and making sure that teams are able to participate in all the available tourneys.

What is your opinion on Riot Games’ Ignition Series tournament program? Do you think the studio should give tournament organisers more guidelines on how to structure their format?

It has provided us with the opportunity to break out, but certain tournament formats and invites definitely raised some eyebrows internally. We were happy to be invited to last week’s Mandatory.gg tournament but a single elimination 128 team bracket with no proper seeding and Bo1 until the quarter finals seems like a weird idea, especially since we’ve seen other tournament organizers like WePlay! already showcase something more complex before.

G2 and NiP are undoubtedly great in the server and the brand value they bring to tournament organizers is crucial, but without naming names there were cases where I couldn’t help but feel that it was the org name and not the proven level of the team that earned them a spot.

Norbert “Tigene” Pásztor, © Infinity Esports
Norbert “Tigene” Pásztor, © Infinity Esports

Do you know if anyone from Riot Games reaches out to professional teams and players to check up on them and keep the VALORANT professional scene’s integrity intact?

I haven’t heard of anything like that, no. I know that players like Ardis "ardiis" Svarenieks who sign with big orgs get vetted pretty thoroughly though to make sure VALORANT maintains a scene with integrity.

Due to the current COVID-19 pandemic, we have been deprived of VALORANT LAN tournaments. We have seen Vietnam organize one already, and the VALORANT Esports Strategy Lead, Kasra Jafroodi, discussed Katowice’s chances of hosting one. Do you see any key differences in how regions approach the game after 4 months of play that will be apparent once they go up against each other in LAN tournaments?

North America is way ahead at the moment. We try to keep an eye out for what’s going on the other side of the Atlantic and their level of team coordination is leaps and bounds ahead as far as we can tell from watching their games.

A great example is Matthew "WARDELL" Yu saying that he analyses the individual plays of Oscar Cañellas "m1xwell" Colocho but formulating comms and tactics on their own, with James "hazed" Cobb outright calling G2’s strats weak in light of their individual talent.

In my opinion this leads to a higher level of play in competition that fans get to enjoy. I also believe this is partially the reason why big North American orgs have shown more keenness in signing lineups as opposed to our region, as well as having players with huge communities like Spencer "Hiko" Martin of 100 Thieves and Braxton "Brax" Pierce of T1.

What is the feature you see as crucial to the VALORANT competitive scene that is still not in the game? Are there any changes you would like to see done to specific agents?

The lack of a replay system for sure. I know this is apparently in the works but it can’t come soon enough. We have to rely on VODs at the moment to analyse our opponents and it makes preparation quite difficult. Also, Jett needs to be nerfed ASAP, she’s horribly OP at the moment (laughs).

It is apparent the European VALORANT scene is taking its time investing into VALORANT, with FNATIC and Team Vitality delaying their entrance to Riot Games’ tactical shooter, but will this affect teams like need more DM and their ability to compete? Let us know your thoughts in the comments down below!

This interview was conducted on August 4th, 2020, and has been edited for clarity and conciseness. It was submitted to THESPIKE.GG by Daniel “dukr” Ránki.

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