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    4. My VALORANT Card goes live with VALORANT Patch 12.11

    My VALORANT Card goes live with VALORANT Patch 12.11

    Written By Kaustavmani Choudhury Writer/Gamer
    Last UpdatedJune 9, 2026 at 02:22PM
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    VALORANT's Patch 12.11 is a light, housekeeping-focused update to close out Act 3. From a new social feature to key bug fixes and Premier scheduling changes, there's enough here to keep players busy before Act 4 arrives in two weeks.

    My VALORANT Card Goes Live with Patch 12.11

    The headline feature of Patch 12.11 is a brand new social tool. My VALORANT Card is now live at mycard.playvalorant.com, giving players a personalized card to showcase their rank, preferred roles, and general vibe.

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    My VALORANT Card example (Image Source: THESPIKE.GG)

    Think of it as a sort of player profile meets matchmaking tool. You can share your card on social media and use it to find squadmates who complement your playstyle, whether you're hunting for a ranked grind partner or just someone to vibe with in unrated. It's a smart addition ahead of Act 4, especially for players looking to rebuild their stack heading into a new competitive cycle.

    Agent Bug Fixes

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    Image Source: Riot Games

    Several nagging Agent bugs got cleaned up in this patch:

    • Miks was incorrectly earning assists by healing uninjured allies with M-Pulse, and his M-Pulse toggle was breaking after quick ability swaps.
    • Viper's Pit was getting stuck and unable to expand in certain spots on the map.
    • Sage's Healing Orb was unusable during the buy phase, which is now resolved.
    • Clove's Not Dead Yet ability was silently activating and timing out without any audio cues.
    • Raze's Blast Pack wasn't dealing damage to destructible enemy abilities.
    • Gekko's reclaimable globules were disappearing after using Thrash.
    • Skye, Neon, and Fade had HUD visual effects shifting to the center of the screen in left-handed mode.
    • Agents were repeatedly playing the spike pick-up voiceline when the spike was dropped on Fracture's zipline.

    Map Bug Fixes

    On the maps side, Breeze received a notable fix: multiple Agent abilities were incorrectly locking onto enemies hidden behind the large boxes on A Main, despite those enemies being out of line of sight.

    Known Issues Still Being Tracked

    Two issues remain unresolved and are officially acknowledged by the team:

    • Waylay can place her Refract on a rooftop on Ascent, which is unintended.
    • Lotus doors are occasionally failing to open.

    Expect fixes for both in an upcoming patch.

    Premier Scheduling Changes (PC)

    For PC players competing in Premier's Contender and Invite Divisions during V26A3, the playoff format has been updated to span multiple days:

    • June 20: First round of playoffs
    • June 21: Advancing teams play their next matchup

    Players should check the in-client schedule for exact round start times based on their zone, as these can vary by region.

    Additionally, two small Premier quality-of-life fixes landed: team tags now correctly appear in the Buy menu during pre-round, and the 'Create Team' flow now shows a clearer error when a name or tag is already taken.

    Console Weapon Update: Judge Spread Increase

    Console players are getting a balance change that PC players received back in Patch 12.09. The Judge's minimum spread has been increased from 2.25 to 2.5. This brings console in line with the PC version of the weapon, slightly reducing the shotgun's consistency at closer ranges.

    Act 4 Is Two Weeks Away

    VALORANT Patch 12.11 is explicitly designed as a gentle close to Act 3, with the development team signaling that Act 4 brings a much bigger slate of changes.Keep an eye on official channels for what's coming and get your My VALORANT Card set up in the meantime.

    For all things VCT-related, make sure to stay tuned to THESPIKE.GG as we continue to update you with the freshest game and esports news.

    Featured Image Source: Riot Games

    Kaustavmani Choudhury

    I'm Kaustavmani Choudhury, or KC for short, or Zaibatsu, if you want. I'm an esports writer and enthusiast who's been working in the scene for 2 years now. Covering a range of games such as Counter-Strike, VALORANT and Rainbow Six Siege, among others, I believe I bring my own blend of expertise, storytelling, and insights into the world of Esports.

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