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    VALORANT Patch 11.09: smurfing crackdown and improved gameplay interactions

    Written By Kaustavmani Choudhury Writer/Gamer
    Last UpdatedOctober 28, 2025 at 02:45PM
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    VALORANT Patch 11.09 has rolled out, and this one focuses on mainly on gameplay changes and quality-of-life improvements, across both PC and console.

    Competitive Updates: Multi-Factor Authentication Required

    Patch 11.09 introduces strict measures against account sharing and boosting. Players flagged for shared accounts in North America, LATAM, Brazil, and Korea must now enable Riot Mobile’s multi-factor authentication (MFA) to queue for Competitive mode. Other game modes remain accessible without this requirement.

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    VALORANT Mobile Authentication system (Image Source: Riot Games)

    This move directly targets smurfing and boosting by adding an additional verification step, ensuring that only legitimate account owners participate in ranked play. Also remember to report suspicious smurfing activities under “Rank Manipulation,” contributing to improved detection accuracy. For higher-ranked players (Ascendant and above), MFA will soon become mandatory.

    Gameplay Systems Updates: Smarter Interactions

    The standout gameplay improvement in this patch lies in interactive object behavior. Riot refined how players engage with world elements such as ropes, ziplines, switches, and ultimate orbs to reduce frustration and improve control.

    Key gameplay updates include:

    • Interactive Object Highlighting: All world interactions now use a uniform green highlight to provide consistent visibility across maps.
    • Interactive Object Prioritization: When multiple interactions are possible, the game will now prioritize your crosshair’s highlighted action. For example, if you’re caught in a Deadlock GravNet near a rope, you can now reliably choose what to interact with first.
    When looking at the rope, it will be prioritized and highlighted green (Image Source: Riot Games)

    When looking at the rope, it will be prioritized and highlighted green (Image Source: Riot Games)

    Looking away will prioritize any other interactable action (Image Source: Riot Games)

    Looking away will prioritize any other interactable action (Image Source: Riot Games)

    When looking at the rope, it will be prioritized and highlighted green (Image Source: Riot Games)
    Looking away will prioritize any other interactable action (Image Source: Riot Games)

    Bug Fixes: Smoother Visuals and Agent Consistency

    Patch 11.09 also delivers widespread bug fixes across maps like Pearl, Breeze, Abyss, and Corrode, addressing collision and utility exploits. Nearly every agent receives minor corrections – ranging from Astra’s audio bugs to visual inconsistencies for Veto, Viper, and Vyse.

    Click HERE to read all the bug fixes.

    While small, the patch’s defining focus remains clear: reducing smurfing abuse and polishing gameplay systems for a more consistent player experience.

    For all things VCT-related, make sure to stay tuned to THESPIKE.GG as we continue to update you with the freshest game and esports news.

    Featured Image Source: Riot Games

    Kaustavmani Choudhury

    I'm Kaustavmani Choudhury, or KC for short, or Zaibatsu, if you want. I'm an esports writer and enthusiast who's been working in the scene for 2 years now. Covering a range of games such as Counter-Strike, VALORANT and Rainbow Six Siege, among others, I believe I bring my own blend of expertise, storytelling, and insights into the world of Esports.

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