How to get & use Toy Maker in Anime Expeditions
Learn Toy Maker's unique mechanicsToy Maker is one of the most unique units in Anime Expeditions. Unlike traditional DPS characters, Toy Maker doesn't attack enemies directly. Instead, the unit summons Toys that block enemy paths, absorb damage, and eventually explode to help clear waves.
Best of all, it's a free Exclusive unit that every player can unlock simply by participating in the current Release Tournament event.

If you're wondering whether Toy Maker deserves a permanent spot on your team, here's everything you need to know.
Anime Expeditions Toy Maker overview

How to get Toy Maker in Anime Expeditions
Toy Maker isn't available from the Standard Banner, Beginner Banner, or Mini Banner.
Instead, it's obtained through the Release Tournament event.
Steps to unlock Toy Maker
- Launch Anime Expeditions.
- Select Play.
- Enter Tournament mode.
- Choose the Release Tournament (School Grounds).
- Complete one full match.
- Return to the lobby.
- Open the Event Rewards menu.
- Claim Toy Maker.

The important part is that you do not need to win the match. Simply participating and finishing one tournament run is enough to earn the unit. There are currently no level requirements, making Toy Maker one of the easiest Exclusive units for new players to obtain.
Toy Maker's passive ability explained
Toy Maker revolves entirely around its unique passive:
Build-a-Toy
Rather than attacking enemies directly, Toy Maker continuously summons Toy minions onto every path within its range.
Each Toy:
- inherits 100% of Toy Maker's current Damage as Health
- blocks enemy movement
- damages enemies
- explodes when destroyed
As Toy Maker's Damage increases, every Toy becomes both tankier and more effective.

Upgrade milestones improve the passive even further:
Because every Toy scales from Toy Maker's Damage stat, investing in Damage directly improves both survivability and overall wave-clearing potential.
Is Toy Maker good?
Yes, but not for the reasons many players expect.

Toy Maker isn't designed to replace your primary carry.
Instead, it excels at:
- slowing enemy waves
- blocking lanes
- cleaning up weaker enemies
- supporting your main DPS
- creating extra breathing room during long stages
The death explosions from upgraded Toys become surprisingly effective against large enemy groups, making Toy Maker much stronger in Story, Expeditions, and Infinite-style content than raw DPS numbers alone would suggest
Best traits for Toy Maker
Since Toy Maker's summons scale directly with its stats, the right trait can significantly improve its effectiveness.
For most players, Draconic is the safest choice because Toy Maker has a relatively high placement cost, while Unbound offers the highest late-game ceiling if you're willing to invest heavily.
Best equipment
Toy Maker benefits most from equipment that increases Damage and attack frequency.

Recommended combinations include:
Since Toy Maker has no Exclusive Equipment or Evolution path, standard equipment and strong stat rolls are its primary methods of progression.
How to build Toy Maker in Anime Expeditions
Toy Maker scales differently from traditional carries.
Prioritize:
- Damage
- Level
- Equipment
- Traits
- Stat rerolls
Because every Toy inherits Health from Toy Maker's current Damage, increasing Damage improves both offense and survivability simultaneously. A high Damage roll provides significantly more value than spreading resources across multiple secondary stats.

Toy Maker is absolutely worth claiming because it's free and requires only a single Tournament participation. While it won't replace top-tier carries like Shadow (Divine) or 8th Sword (Berserker), it fills a valuable utility role by controlling enemy waves, blocking lanes, and supporting your team's main damage dealers.
For new players, Toy Maker is an excellent early-game pickup thanks to its accessibility and unique mechanics. Even in the late game, it can remain a useful support option in Story, Expeditions, and other long-form content where sustained crowd control provides more value than raw damage alone.
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