VALORANT Patch 10.04 Notes: Waylay, Ascent update, agent changes, and more
The game's brand new dueslit, Waylay, is finally coming with the release of VALORANT Patch 10.04. Aside from this exciting addition to the roster, however, several other agents will also be receiving major updates with the newest patch.
Meanwhile, Ascent is being brought back into the map rotation, though this time with a surprise on the way. Patch 10.04 of VALORANT will be releasing on March 5th across the world, so come find out everything that the new patch has in store for us.
Patch 10.04 Notes
Agent Updates
Waylay
Hailing from Thailand, Waylay will be VALORANT's newest duelist. The new agent will be introduced to the world through a staggered rollout to all regions starting at 9:00 AM PT on March 5th.
-
Refract
- INSTANTLY create a beacon of light on the floor. REACTIVATE to speed back to your beacon as a mote of pure light. You are invulnerable as you travel.
-
Light Speed
- EQUIP to prepare for a burst of speed. FIRE to dash forward twice. ALT FIRE to dash once. Only your first dash can send you upward.
-
Saturate
- INSTANTLY throw a cluster of light that explodes upon contact with the ground, HINDERING nearby players with a powerful movement and weapon slow.
-
Convergent Paths
- EQUIP to focus your prismatic power. FIRE to create an afterimage of yourself that projects a beam of light. After a brief delay, you gain a powerful speed boost and the beam expands, HINDERING other players in the area.
Check out our in-depth look at Waylay to learn more about the new agent as well as the game's new debuff: hinder.
Clove
-
Meddle
-
No longer explodes after a 1.3 second timer after casting. Explodes after contact with the ground after a 0.75s timer.
-
Projectile audio has been updated to fit this new behavior.
-
-
Ruse
- Cooldown duration increased from 30s >>> 40s
-
Pick Me Up
-
Health buff duration increased from 8s >>> 10s
-
Move speed duration reduced from 8s >>> 3s
-
Deadlock
-
Barrier Mesh
-
Changed to a non-signature ability.
-
Cost: Free >>> 400 credits
-
-
GravNet
-
Changed to a signature ability with 40s cooldown.
-
Total Size decreased from 16m >>> 13m
-
Gravnet’s Projectile audio loop has been updated to increase its gameplay clarity.
-
When an enemy removes the net, the audio cue of the net breaking now plays for all players.
-
Iso
-
Undercut
- Reduced charges from 2 >>> 1
- Cost increased from 200 >>> 300 credits
- Now applies Suppression alongside Vulnerability for the same duration (4s) on players hit.
-
Contingency
- Now has an Alt-Fire cast that makes the wall move at half the speed.
-
Double Tap
- Iso now receives a Heavy Penetration tag rather than a Wall Penetration tag when the shield is broken. This means he’s slowed more upon his shield breaking.
-
Kill Contract
- BUGFIX: If Iso DOES NOT have Double Tap’s buff applied, the ultimate will now automatically apply it so that won ultimate duels always spawn an orb.
Neon
- VFX around Neon’s Overdrive have been updated to make Neon and her directionality clearer when she is fighting with Overdrive active.
Tejo
- Guided Salvo no longer destroys Killjoy's Ultimate. Lockdown now survives a Guided Salvo with 5 HP.
Map Updates
Map Rotation
-
Ascent and Icebox are back in the COMPETITIVE and DEATHMATCH queues.
-
Abyss and Bind are out of the COMPETITIVE and DEATHMATCH queues.
Ascent
-
Part of the B Main wall along the lane has been changed and will not allow for weapon penetration. This will give Attackers some extra safety when first approaching B Main as they can no longer be spammed through the wall.
GAMEPLAY SYSTEMS UPDATES
Combat Report
- Overhauled visuals of the detailed damage breakdown panel to be more organized and intuitive.
Bug Fixes
Neon
- Fixed an issue where Neon could jiggle her head up and down while sliding.
Fade
- Fixed an issue which caused Fade's hands to be stuck in place when crouching while holding Nightfall out.
Competitive
- Fixed an issue where the Rank Shield icon on the Match History page would disappear after playing a non-Competitive game.
Console Only
Agent Updates
Neon
-
Overdrive
-
Head Damage Multiplier increased 2.5 >>> 3.0 (Now same as on PC)
-
Leg Damage Multiplier increased 0.75 >>> 0.85 (Now same as on PC)
-
Sprint
-
Fuel Drain Per Second: 0.11 >>> 0.1 (Now same as on PC)
Yoru
-
Dimensional Drift
-
Unequip delay decreased 1.2s >>> 0.8s (Now same as on PC)
-
Fakeout
-
Max flash duration increased 2.0s >>> 3.0s (Now same as on PC)
-
Flash explosion delay increased: 0.6s >>> 0.8s
-
Blindside
-
Max Flash Duration increased from 1.25s >>> 1.75s (Now same as on PC)
-
Flash Explosion Delay: 0.7s >>> 0.6s (Now same as on PC)
Reyna
- Leer Health increased 40 >>> 100 (Now same as on PC)
Ultimately, big changes will be coming to VALORANT with the release of Patch 10.04. With several agent updates, a new map rotation kicking in, as well as a brand new duelist being introducted to the game, the release of Patch 10.04 on March 5th will be an exciting time to load up and play some VALORANT.
For all things VCT-related, make sure to stay tuned to THESPIKE.GG as we continue to update you with the freshest game and esports news.
Featured Image Source: Riot Games
Latest News
Comments
vct 2023
For all information about the VCT 2023, check out our VCT Hub. There you will find our FAQ to answer all of your questions and details about the teams, different Leagues, and more.