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Link Spike.gg Account to Team
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CALLING MY PHONE ? (Valorant Montage)
Written By Mostafeto - 2020-07-28 Share:
There are a number of video game genres where the player’s ping is crucial for them to perform to their true potential, and even give them a fair fight against their opponents. First-person shooters are the highest on the list when it comes to ping importance, and VALORANT is one. The time it takes to register your bullets hitting your opponent, peek advantage, and the elements that all tie in to your connection to the server is crucial to truly experience VALORANT.
VALORANT players present in MENA, OCE, India, and many other countries and regions are forced to play on servers far away from their homes. This eventually translates to lag spikes, connection issues, and ping being consistently above 100. Anyone who ever played first-person shooters, especially Counter-Strike: Global Offensive, Rainbow Six Siege, and VALORANT, understand that playing under these circumstances puts you at a huge disadvantage whenever you take a gunfight.
Not only that, VALORANT specifically seems to suffer more than others from putting players with nonoptimal servers. Oceanic players reported sometimes being pitted against Asia-Pacific players, where they have an average of 200 ping against their 20 ping opponents. A situation like this occurring more than once is enough to discourage VALORANT players from grinding the game, which is essential for anyone trying to pursue a professional career playing Riot Games’ tactical shooter.
What makes professional players what they are is their ability to consistently play VALORANT at a high competitive level, given that other elements provide a fair playing field. Unfortunately, this can’t be said for MENA, OCE, India, and other parts in the world right now, even if they have the talent, desire, and commitment to dedicate themselves to playing VALORANT competitively. The game’s current ping state wouldn’t allow them to reach their true potential anytime soon.
Riot Games has promised to eventually add servers for every region to have an equal chance to showcase their talent. In fact, there are signs of hope, with Polish VALORANT players receiving their own server located in Warsaw. Besides that, the studio’s Head of Publishing in India and South Asia, Sukamal Pegu, made it clear that Middle Eastern and South Asian players will get the support they want before the end of this year.
“Riot Games is highly committed to providing the India and rest of the South Asia region with an excellent gaming experience. While you'll be joining the worldwide launch on June 2, the official servers which will support Middle East & South Asia will come later in the year.”
Hopefully it won’t take long until we see Pegu’s promise fulfilled by Riot Games. It is desperately needed for the VALORANT community around the world to enjoy the game equally. The opportunity to foster true competitive scenes in regions outside of Europe and North America gives VALORANT scouters access to immense pools of talent to choose from, opening the door to an enormous number of people to become VALORANT pro players.
How important do you think it is for every region to have its own dedicated server? What is the highest acceptable ping in your opinion for a game like VALORANT? Let us know your thoughts in the comments below!
Luminosity officially reveal moose and YaBoiDre
curry joins T1
ec1s removed from Team Liquid's active roster
EPIC 1V5 NINJA DEFUSE IN IMMORTAL 200IQ PLAYS
Link Spike.gg Account to Team
FaZe Clan's Corey believes they have "the most unique style of play"
Akave Esports vs Funkboings
New teams make their mark in Korean Challengers 2
Envy, Immortals, Sentinels and XSET through to North American Masters
In-Game mute while Alt-Tabbed
Riot Games hint towards potential future changes to Deathmatch mode
Im just new here
3v3 and faster VALORANT game modes are in development team's plans
Europe's first four Masters participants determined
CALLING MY PHONE ? (Valorant Montage)
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