Apex Legends buffs Wattson mid-season alongside Ash
Wattson has gotten a nifty buff mid-season.Apex Legends’ Season 25 mid-season patch brings major changes, and Wattson gets one of the biggest upgrades. For a long time, Wattson was a defensive pick who struggled to keep up with aggressive Legends. But this patch changes that, as she becomes much stronger and more useful alongside Ash. Let’s take a closer look at Wattson and Ash’s buffs in Apex Legends alongside other patch notes!
Apex Legends Wattson buff comes mid-season
Wattson now plays much better after the Season 25 mid-season update. Respawn improves her passive, tactical, and upgrade levels.
The biggest upgrade is her Passive: Spark of Genius. Her shield recharge now happens every 1 second instead of every 2. This means she can fully recharge a red body shield in 125 seconds instead of 250. This makes her stay alive longer and fight more often.
Her Tactical: Perimeter Security also gets a strong improvement. She can now place fences much faster, with only a 4-second cooldown instead of 15. Her fence nodes now have 50 HP, double what they had before. This helps her defend better against enemies trying to break through.
Here is what the buff adds to Wattson:
- Faster fence cooldown
- Stronger fence health
- Shield regenerates twice as fast
- Electrified doors that stun enemies
- Better support upgrades, including faster revives and access to Support Bins
- New ultimate upgrades that charge faster with damage or knockdowns

Ash received a buff alongside Wattson
Ash also receives a helpful buff in this mid-season update. She becomes faster and more mobile, which helps players use her more effectively in fights.
The patch notes mention that Ash’s dash cooldown is now 8 seconds instead of 10. Her tether also pulls enemies with slightly less force, which balances her strength in close fights. But there is another change that is not listed in the official notes.
Ash’s Ultimate: Phase Breach now reaches 77 meters instead of 63. This extra distance gives her a big advantage. She can now place portals in more creative spots, including areas she cannot reach on foot. This makes her useful for rotating, escaping, or attacking from new angles.
Here is what Ash’s buff brings:
- Shorter dash cooldown (8 seconds)
- Less aggressive tether pull
- Longer portal range (77 meters)
- New upgrade that gives health regeneration after knockdowns

All Apex Legends mid-season Legends, weapons, and ranked patch notes
We have already covered the Apex Legends June 2025 update and what it brought in terms of Legends, gameplay changes, as well as cheating statistics directly shared by Respawn Entertainment. If you are looking for the complete patch notes and not the summary, you can find the important changes below:
Wattson
- Passive: Spark of Genius
- 50% faster Ult accel consumption
- Passive Shield Regen increased to 2s (was 1s)
- Tactical: Perimeter Security
- Fence node HP increased to 50 (was 25)
- Cooldown reduced to 4s (was 15s)
- Fences now slow sliding and jumping enemies
- Fences consume cooldowns on Ash’s dash and Sparrow’s double jump
- Fences placed across doors will electrify them
- Stuns enemies who open or kick electrified doors
- Electrification ends if fence is removed or obstructed
- Doors no longer explode when opened into a fence
- Upgrades: Level 2
- Falling Stars integrated into base kit
- NEW Help is Here: all support perks (Support Bins, faster revives, MRB from banners)
- NEW Ultimate Conductor: damage converts to Ult charge; knockdowns give 30% Ult charge
- Upgrades: Level 3
- NEW Energized Healer: double small med healing
- Power Pylon: double Ult HP, healing rate, and capacity
Vantage
- Upper body hitbox reduced
- Passive: Spotter’s Lens
- Can ping 3 enemies at once
- Shows enemy health bars
- Pings reveal enemies from 50m away (was 100m)
- Tactical: Echo Relocation
- Echo auto-recalls after jump
- Faster jump time
- Echo flying distance increased by 10m
- Bat Bounce added to base kit
- Gun redeploy time after jump reduced to 0.2s (was 0.5s)
- Echo jump FOV widened
- Ultimate: Sniper’s Mark
- Ultimate Reload added to base kit
- Ult accelerators give 50% faster charge and 2 extra bullets
- Laser is hidden until shot
- Laser refreshes timer with each shot
- Laser better represents aim
- Upgrades: Level 2
- NEW Controlling my Prey: access Ring Consoles, zone overcharge
- NEW Improved Mark: icon shows through walls, highlights enemy, shows health bar
- Upgrades: Level 3
- NEW Tactical Cooldown: Tac cooldown reduced by 5s
- NEW Sniper Cover: Gun Shield added to Sniper’s Mark

Ash
- Passive: dash cooldown reduced to 8s (was 10s)
- Tactical: tether strength slightly reduced
- Upgrades: Level 2
- Dual Breach moved to Level 2
- NEW Charged Knock: gain HP regen on a knock
- Upgrades: Level 3
- Ghost in the Machine removed
- Greedy Snare and Twin Snares moved to Level 3
Alter
- Ultimate: Void Nexus
- Portal usage warning delay reduced to 3.5s (was 5s)
- Activation delay reduced to 6s (was 8s)
- Cooldown after usage increased to 60s (was 30s)
Ballistic
- Tactical: Whistler
- Activation damage reduced to 15 (was 20)
- Overheat damage reduced to 15 (was 30)
- Ultimate: Tempest
- Knock time extension removed
- Upgrades
- Extra Bullets moved to Level 2
- Lasting Bullet moved to Level 3
Conduit
- Tactical: Radiant Transfer
- Cooldown reduced to 21s (was 31s)
- Recharge delay after damage reduced to 1s (was 2s)
Mirage
- Tac & Ult: decoys now swap weapons with player
- Melee weapons properly holster

AMMO & ATTACHMENTS
Arc Star
- Explosion reduces momentum when hit mid-air or sliding
- Explosion consumes cooldown on Ash’s dash and Sparrow’s double jump
Gun Shield Generator
- Now usable by R-301
Accelerator
- Removed from: Devotion, Mastiff, Bocek, Sentinel
- Added to: Havoc, Flatline, Mozambique
WEAPONS
Havoc AR
- Recoil improved
- Damage increased to 20 (was 19)
Hemlok Burst AR
- Burst fire delay reduced
30-30 Repeater
- Skullpiercer headshot damage reduced
- Uncharged: 80 (was 86)
- Charged: 120 (was 130)
Bocek Bow
- Explosive arrow damage increased to 55 (was 40)
- Faster rate of fire
- Max charge damage increased to 65 (was 55)
Mastif
- New ADS animation brings weapon to center faster
Prowler SM
- Better horizontal recoil
- Reduced burst delay
Sentinel
- Rechamber speed increased when energized
MODES
LTM: Arenas – Duels without abilities (June 24–July 15)
- 1v1 fights: win as many as possible
- Even Duels: same Legends and weapons
- Leaderboard tracks performance
- No abilities during the first phase
- Maps: Encore, Habitat, Party Crasher
LTM: Arenas – Duels with abilities (July 15–August 5)
- Abilities turned on for added strategy
We have more Apex Legends guides for you to check:
- Is there aim assist on Apex Legends Firing Range?
- How many Apex packs have I opened?
- Is Apex Legends Crossplay or Cross-Progression?
- Apex Legends pick rates: Most used characters
- All Apex Legends connection symbols and their meanings
Featured Image Credit: Respawn Entertainment/EA Games

