How to feed, tame & breed Hytale animals: Ride horses and learn what’s possible
How animals work in Hytale.Hytale animals play an important role in exploration, survival, and future base-building systems. From passive wildlife roaming the biomes to mounts like horses, animals make the world feel alive and interactive. While some animal mechanics are already present, others are still planned features.
This Hytale guide explains everything you can currently do with Hytale animals, focusing on feeding, taming, and breeding, while also preparing you for how these systems are expected to evolve.
Understanding Hytale animals
In Hytale, animals exist as part of the natural ecosystem. You’ll encounter creatures such as cows, sheep, chickens, horses, rabbits, and many biome-specific animals. Some are passive, some skittish, and others are useful for transport or resources.

At present, animals are wild by default. You do not own them, and they do not permanently bond to the player. Most interactions revolve around attraction, movement, and temporary control, rather than full domestication. Here are some of the resources you get from them:
- Chickens: Eggs, meat
- Cows: Leather, beef
- Pigs: Pork and meat drops
- Sheep: Wool and meat
- Rabbits: Meat and bones (or other small drops)
Feeding animals in Hytale
Feeding is the most developed animal interaction currently available. Here is what feeding does in Hytale:
- Attracts animals toward the player or a specific location
- Helps move animals into pens or enclosed areas
- Temporarily keeps animals nearby
- Triggers visual effects (such as hearts), which do not indicate taming
Feeding is mainly a positioning and management tool, not a progression system.
How to feed animals in Hytale
- Hold the correct food item: Animals are attracted to specific foods. When you hold a compatible item, nearby animals will follow you.
- Use Feed Bags: Feed Bags can be placed on the ground to attract animals to a fixed spot. This is especially useful for:
- Building farms
- Luring animals into fences
- Keeping animals grouped together

- Guide animals into enclosures: Once animals enter a fenced area, they tend to stay inside as long as food remains nearby.
How to tame animals in Hytale
At the moment, true taming is not implemented. There is no system that permanently binds an animal to the player. However, there are workarounds and partial mechanics that let you control animals temporarily.
Luring animals (Soft Control)
Using food or Feed Bags allows you to influence animal movement. This is the closest thing to taming right now.
Best uses:
- Creating farms
- Decorating bases with wildlife
- Keeping animals in one area
Limitations:
- Animals can leave
- No ownership or commands
- No permanent behavior change
Capture crates
Capture Crates allow players to pick up and transport small animals, such as:
- Rabbits
- Chicks
- Small passive creatures
How they work:
- Use the crate on a small animal
- The animal is stored inside
- Release it elsewhere

This does not tame the animal; it only relocates it safely.
Riding horses: How to tame a horse in Hytale
Horses are currently the only animals with advanced interaction.
What you can do:
- Mount and ride horses
- Use them for faster travel

Limitations:
- Horses are not permanently tamed
- They will run away once you dismount
- You cannot store or summon them
Horses act as temporary mounts, not companions.
How to breed animals in Hytale: Is it possible?
No. Animal breeding is not available yet. Even though feeding animals together may show heart effects, no offspring will spawn. This applies to all known animals, including cows, sheep, chickens, and horses.
Some animals may appear in groups naturally, but this is part of world generation—not breeding.
Preparing for future Hytale animal systems
The developers have confirmed that animal husbandry is a planned feature. This will likely include:
- Permanent taming
- Breeding mechanics
- Raising baby animals
- Managing animal needs
- Farming for renewable resources

Built for depth, not decoration
Hytale animals are designed to be more than a background. While current mechanics are intentionally limited, they already support farming layouts, wildlife management, and immersive exploration. Feeding and luring systems give players control without breaking balance, while future updates promise deeper animal interactions.
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